Spyder Prototype #3

I’ve started working on the flying thing again, and I almost have the flight software to the point where I’m happy with it.  It still needs a little tweaking, but in general it’s much more stable than it’s ever been, and it’s still very agile.

I ditched the Kalman filter and went back to basics, using simple integer math and a single 3-axis gyro.  It won’t auto-level itself, but it’ll stay where I put it remarkably well, and that’s all I really wanted.  Check out the video of my first crash:

http://www.youtube.com/watch?v=EjvJLm725h0

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